Every core building, level 30 to FC10 — the real total, not just the Furnace.
Short answer: taking all seven core buildings from level 30 to FC10 costs 34,774 Fire Crystal and 2,575 Refined Fire Crystal. The Furnace alone is about 33% of that.
"How many Fire Crystals do I need?" is the question every Whiteout Survival player asks once they pass level 30, and it's almost always answered for the Furnace alone. But the Furnace can't climb without the Embassy, the camps and the rest keeping up, so the real number is a lot bigger. Here it is for the seven buildings that use Fire Crystal: Furnace, Embassy, Command Center, Infirmary and the three troop camps.
| Building | Fire Crystal | Refined | Share of FC |
|---|---|---|---|
| Furnace | 11,610 | 870 | 33% |
| Embassy | 2,891 | 208 | 8% |
| Command Center | 2,314 | 174 | 7% |
| Infirmary | 2,314 | 174 | 7% |
| Infantry Camp | 5,215 | 383 | 15% |
| Lancer Camp | 5,215 | 383 | 15% |
| Marksman Camp | 5,215 | 383 | 15% |
| All seven | 34,774 | 2,575 | 100% |
The three troop camps cost exactly the same as each other, so if you're planning camps, multiply one camp's row by three.
Each row is the cost of getting every building to that level from the one before it. "Running" is how much you'll have spent in total by the time everything reaches that level.
| Level | Furnace | Embassy | Command | Infirmary | Each camp | All 7 | Running |
|---|---|---|---|---|---|---|---|
| FC1 | 660 | 165 | 130 | 130 | 295 | 1,970 | 1,970 |
| FC2 | 790 | 195 | 155 | 155 | 355 | 2,360 | 4,330 |
| FC3 | 1,190 | 295 | 235 | 235 | 535 | 3,560 | 7,890 |
| FC4 | 1,400 | 350 | 280 | 280 | 630 | 4,200 | 12,090 |
| FC5 | 1,675 | 415 | 335 | 335 | 750 | 5,010 | 17,100 |
| FC6 | 900 | 225 | 180 | 180 | 405 | 2,700 | 19,800 |
| FC7 | 1,080 | 270 | 216 | 216 | 486 | 3,240 | 23,040 |
| FC8 | 1,080 | 270 | 216 | 216 | 486 | 3,240 | 26,280 |
| FC9 | 1,260 | 315 | 252 | 252 | 567 | 3,780 | 30,060 |
| FC10 | 1,575 | 391 | 315 | 315 | 706 | 4,714 | 34,774 |
Refined Fire Crystal starts at FC6 (the first segment after FC5) and climbs steeply. This is the table to watch if you're planning the late game.
| Level | Furnace | Embassy | Command | Infirmary | Each camp | All 7 | Running |
|---|---|---|---|---|---|---|---|
| FC6 | 60 | 13 | 12 | 12 | 25 | 172 | 172 |
| FC7 | 90 | 19 | 18 | 18 | 37 | 256 | 428 |
| FC8 | 120 | 30 | 24 | 24 | 55 | 363 | 791 |
| FC9 | 180 | 43 | 36 | 36 | 79 | 532 | 1,323 |
| FC10 | 420 | 103 | 84 | 84 | 187 | 1,252 | 2,575 |
For one building at a time, with your own levels and buffs, the building cost calculator does the adding up for you. For the Furnace's level-by-level requirements, see Furnace FC1 to FC10.
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